Play Project UCG Pre-Alpha now!
Date: 8/23/2024
I'm incredibly excited to let you know that people who support the project can now play the latest pre-alpha build of the game!
There's a lot of activity and I've managed to keep up with weekly updates for the supporters. Showing gameplay, new graphics, technical behind-the-scenes and more. This is a self-funded project and that comes with a lot of challenges in keeping the pace up. However, I am committed and believe this is a special project. For those who support the project, I want to find ways to give back as much as possible.
Supporting members will not only get access to the first playable build, but also all pre-alpha builds coming in the future. So not only will you be able to see the game come alive, you will have it in your hands to play all the way through development.
- Have fun climbing the leaderboards on each build.
- Get involved with feedback.
- See all the behind-the-scenes material released every week (this might fluctuate depending on support and life situation)
Check out our games page and follow the Buy Me A Coffee link to learn more!
If you aren't ready to support the project yet, don't forget to sign up for the newsletter (on the Games page) to follow the news. I'm preparing for a public demo (time-restricted) soon.
/Mike Lundahl
Announcing New Game Project: Conquer- A Strategic Multiplayer Experience on The Mirror
Date: 2/4/2024
Mike, is embarking on an exciting venture with Conquer, a new multiplayer mini-game built exclusively on and for The Mirror, a platform known for its integration with the Godot engine. Conquer aims to offer a unique gaming experience where strategy and teamwork are key to victory. The game pits two teams of four against each other, with the goal of reaching the opponent's base to score points. The narrow battlefield ensures encounters are inevitable, making every move a crucial part of the team's strategy.
In a pioneering move, Mike has made the development process of Conquer publicly accessible. This transparency allows the community to observe the game's creation in real-time, fostering a sense of involvement and collaboration.
Further enhancing community engagement, Mike plans to release the game's assets to The Mirror's asset library, allowing other developers to use them in their own projects. Additionally, an alpha version of Conquer will be made available for play, providing an opportunity for feedback and improvements.
/Mike Lundahl
Exciting Partnership Announcement: Welcoming The Mirror to Godot Forums!
Date: 12/22/2023
We're thrilled to share the news of a groundbreaking new partnership that promises to enhance our forum's capabilities and offerings. Our community is now aligned with The Mirror, an innovative all-in-one game development platform and sandbox that facilitates real-time collaboration, built on the very foundation of our passion: the Godot engine.
The Mirror isn't just another tool; it's a vision shared with our community. They are as enthusiastic as we are about the success and potential of Godot, aiming to bring unmatched value and innovation to our collective endeavors. Their ambitious goal is to establish The Mirror as the go-to, bidirectional platform for Godot developers, ensuring that while you enjoy the full spectrum of platform benefits, your data remains unequivocally yours.
We warmly invite you to welcome The Mirror into our fold. We encourage you to delve into their introductory post and explore their platform. By downloading and engaging with The Mirror, you'll witness firsthand the incredible advancements they're bringing to Godot.
This partnership signifies a monumental leap forward for our forum. It enables us to channel more resources into enhancing and enlarging our platform. You can look forward to new features, improved performance, and more robust moderation in the near future. Furthermore, in a commitment to supporting the ecosystem that brings us together, we are proud to announce our pledge to donate 5% of the forum's revenue to the Godot Foundation, aiding in the continued development of the Godot engine.
Your ongoing support and active participation have been instrumental in reaching this pivotal moment. We are eager to embark on this journey with The Mirror and see the boundless possibilities our partnership will unlock for our community.
/Mike Lundahl
Exciting Expansion: Godotforums.org Joins the Made By Lundahl Family
Date: 9/15/2023
In a significant move that underscores its commitment to fostering innovation, collaboration, and growth within the game development community, Made By Lundahl is thrilled to announce its recent acquisition of godotforums.org, the premier forum dedicated to enthusiasts of the Godot game engine. This strategic addition, effective nearly two months ago, marks a new chapter in the journey of both Made By Lundahl and the vibrant community that godotforums.org supports.
A Synergistic Union
Godot Engine, celebrated for its open-source accessibility and versatile capabilities, has seen a meteoric rise in popularity among game developers worldwide. This acquisition by Made By Lundahl, a company that has begun leveraging Godot for its internal game development projects, signifies a deepening commitment to enriching the game development ecosystem. The move aligns with Made By Lundahl's mission to cultivate a nurturing environment for learning, sharing, and growth.
What This Means for Our Community
- Enhanced Collaborative Spaces: Recognizing the importance of a seamless and enriching user experience, Made By Lundahl is set to invest in significant upgrades to the forum's infrastructure. Members can look forward to smoother interactions, faster load times, and an array of improvements designed to facilitate more effective collaboration and knowledge exchange.
- An Open Channel for Feedback: In its pursuit of excellence and responsiveness to community needs, Made By Lundahl invites all members to share their insights and suggestions. The company is committed to listening and implementing changes that reflect the community's desires, ensuring that godotforums.org remains a cutting-edge resource for game developers.
As godotforums.org begins its next chapter under the stewardship of Made By Lundahl, the company extends its heartfelt gratitude to the community for its ongoing support and enthusiasm. Together, they anticipate a future filled with shared successes, overcoming challenges, and, most importantly, the joy of creating and exploring new frontiers in game development.
Join us in embracing this exciting development, and let's continue to shape the future of game development together.
With passion, Mike
/Mike Lundahl